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Someday Rust players will be able to raid other servers by boat | PC Gamer - cohenhoste1970

Someday Rust players will be capable to foray into other servers aside boat

Rust
(Image credit: Facepunch Studios)

Survival game Rust takes place on an island surrounded past sea, but what happens if you hop on a boat and head out to sea? Right now, your boat despawns and you get dunked in the water to pall, though that testament apparently modify at some point in the early.

Rust developers are working on a server transition system wherein reaching the edge of the mapping volition result not in death but in carrefour complete into a diametric server. It sounds like IT could be the beginning of an unified Rust server-verse successful aweigh of many islands instead of just a unwedded one.

According to the delightful and well-informed Rusty YouTuber ShadowFrax, and as seen in the Facepunch commits log, when this have arrives players will be able to get into whatsoever water vehicle—sauceboat, RHIB, kayak, even an interior tube—and causative or paddle their path to the edge in of the map. There they'll transition to a different Rust server, arriving outer in the ocean as if they were simply stretch a radical island.

This server transition sport has apparently been on Facepunch Studios' wishlist for quite a while—according to ShadowFrax, Facepunch fall in Garry Cardinal Newman lay out the construct on a development roadmap for Rust more than seven years ago. It's an glamorous scene, too. Off the top of my head I can't really think of another online game that handles server transitions in whatsoever other way than a traditional server browser besides Ark: Survival Evolved (edit: I've since been informed by individual people that Studio Wildcard's new endurance brave, Atlas, lets you sweep ships to other servers) and it would bout Rust from a game about people brutally killing all other on an island into a game about mass brutally killing each other on a series of islands spread out all over a vast ocean.

We get into't have all the inside information yet, and this new server transition system of rules hasn't made IT to the staging branch, so in that location aren't any firsthand reports close to how it all works. We know that initially IT wish simply apply to fated official servers that share the same server pass docket, so you won't have to worry about a heavily armed goon from a community server with jacked-up XP multipliers driving a boat ended to your island and marauding you while you're still banging connected trees with a rock later a wipe.

We too don't know what you'll live able to work with you, or how much of it, to other servers, but presumably you'll follow able to take some you can buoy fit into a boat's storage chest and your own pockets. I'm also inquisitive if you'll be able to hitch a ride to a different host connected unrivalled of those AI-controlled cargo ships (which currently kill you with radiation if you're standing on one when it leaves the map).

Hopefully much information close to the new waiter transition system will cost forthcoming soon—I've emailed Facepunch Studios and will let you know if I get wind anything else.

Christopher Livingston

Chris started playing Microcomputer games in the 1980s, started penning about them in the early 2000s, and (finally) started getting paid to spell virtually them in the belatedly 2000s. Shadowing a hardly a years as a regular freelancer, Personal computer Gamer hired him in 2014, probably so he'd stop emailing them interrogatory for more act upon. Chris has a love-detest relationship with survival games and an unhealthy captivation with the inner lives of NPCs. He's also a fan of upbeat pretence games, mods, and ignoring storylines in RPGs indeed he can make up his have.

Source: https://www.pcgamer.com/someday-rust-players-will-be-able-to-raid-other-servers-by-boat/

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